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Last Updated: 31 December 2020

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Starry Background 012 Free Stock Photo - Public Domain Pictures "Starry Background 012 Free Stock Photo - Public Domain Pictures", by Public Domain Pictures, licensed under CC0

DISSIDIA 012 FINAL FANTASY developers Square Enix Publishers Square Enix Release dates March 3 2011 March 22 2011 March 24 2011 March 25 2011 May 10 2011 Genre Action RPG Game modes Single player, multiplayer Ratings CERO: Ages 15 and over PEGI: 12 + ESRB: Ages 13 and over ACB: PG USK: 12 + Platforms PlayStation Portable DISSIDIA 012 FINAL FANTASY is fighting Game develop by Square Enix for PlayStation Portable in March 2011 as both prequel to and remake of 2008's DISSIDIA FINAL FANTASY, and second title in DISSIDIA FINAL FANTASY series. The game features all of the gameplay and arenas from the previous title, with few modifications, nine new characters, seven new arenas, and a prequel story. It was directed by Mitsunori Takahashi, with Tetsuya Nomura returning to provide character design based on Yoshitaka Amano's artwork, and Takeharu Ishimoto composing the score. The plot centers around conflict between Cosmos, goddess of harmony, and Chaos, god of discord. Add prequel plot focus on the twelfth cycle of conflict, featuring new characters like Cosmos's Warriors of Light. After the twelfth cycle is complete, Game retell thirteenth war with new side stories add. Like 2008's DISSIDIA, game is a one-on-one Action-base fighting game, in which battles take place in three-dimensional arenas based on locations from the series, with characters that can level up and be fully customize. A few changes are made to gameplay, with the most notable being the introduction of the Assist system, which allows characters to call ally into battle. The game features both single player gameplay and multiplayer to fight against friends.

* Please keep in mind that all text is machine-generated, we do not bear any responsibility, and you should always get advice from professionals before taking any actions.

* Please keep in mind that all text is machine-generated, we do not bear any responsibility, and you should always get advice from professionals before taking any actions

Development

Dissidia 012 Final Fantasy was announced in the Japanese magazine Shonen Jump in early September 2010. It had previously been hinted at by Dissidia development team, who stated they would love to make a sequel, and that decision would depend on the first installment's success; and JD Cullum, Kuja's English voice actor, who offhandedly stated he had recorded his lines for Dissidia 012 in the summer of 2010. Judging from statements by other voice actors, it appears the whole English script of Dissidia 012 was recorded at the start of summer 2010. According to an interview between Takashi Arakawa and Yoshinori Kitase with a German gaming site, Kitase state sequel would be very interesting, and might even include Kingdom Hearts characters, although it would have to be discussed with Disney. Tetsuya Nomura has stated that for a potential sequel, he would like to include Kain Highwind, Gilgamesh, and Sazh Katzroy, but would not include Kingdom Hearts characters. Nomura had previously expressed desire to have Kain and Lightning in the first Dissidia, but they were left out.

* Please keep in mind that all text is machine-generated, we do not bear any responsibility, and you should always get advice from professionals before taking any actions.

* Please keep in mind that all text is machine-generated, we do not bear any responsibility, and you should always get advice from professionals before taking any actions

Main Scenario 012

The first part of the storyline mirrors the opening of Final Fantasy, with the player party appearing south of Cornelia to begin their journey. The first Gateway encounter is Gateway to Departure, which sits atop a bridge, reference to the fact that for defeating Garland at Chaos Shrine, Warriors of Light were rewarded with the construction of a bridge to the north of Cornelia that let them access the rest of the world. This is the only storyline in Dissidia 012 player can never replay from the beginning. To play through the story from the beginning, player must start entirely new save file.

* Please keep in mind that all text is machine-generated, we do not bear any responsibility, and you should always get advice from professionals before taking any actions.

* Please keep in mind that all text is machine-generated, we do not bear any responsibility, and you should always get advice from professionals before taking any actions

Sources

* Please keep in mind that all text is machine-generated, we do not bear any responsibility, and you should always get advice from professionals before taking any actions.

* Please keep in mind that all text is machine-generated, we do not bear any responsibility, and you should always get advice from professionals before taking any actions

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