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DECA Games

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Last Updated: 16 November 2020

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General | Latest Info

DECA Games

Founded2016 ; 4 years ago ( 2016 )
HeadquartersBerlin , Germany
IndustryVideo games
ParentEmbracer Group
Websitedecagames .com

DECA Games, Live operations experts who rescue and reinvigorate Games, announced today that they are opening up their offering to select game developers. Create by Ken Go, who previously served as General Manager for Kabam's European HQ, developed Kabam's Live Ops departments and serve as Executive Producer of Kingdoms of Camelot, team consists of 30 team members, including free to play experts from Aeria Games, Bigpoint, and Kabam. DECA Games use their unique approach to live operations to breathe new life into Games in decline. Team work with Games Studios and developers who either don't want to or can't handle responsibilities of running Game as service by taking over the entire operation through acquisition or licensing. DECA Games provide a way for developers to profit from a long tail of games and enhance experience for the game's dedicated fanbase with their long-term approach to games as service. They handle all community management, product management, feature development, art, customer support, Live events and promotion planning to ensure high-quality integrated service. Launch in stealth mode one year ago, DECA Games started working with developers including Kabam and GREE and now operates five Games on browser, Steam, and mobile, including six year old Realm of Mad God. The Beloved indie browser game was taken over by DECA Games one year ago and has seen the number of daily active users doubled by DECA's focus on empowering community, which includes developing tools that enable a subset of players to create his or her own content. With games companies needing to focus on their next big hit to continue to grow and survive, smaller older games with very engaging audiences are being put on the back burner, says Ken Go, DECA Games founder. I created DECA Games to give developers an alternative route to shutting down games and for super fans of these Games on the verge of dying. We care deeply about community, and that comes across in everything we do. Our ultimate goal is to give these Games a rebirth and revitalize the fanbase. Ken and his team bring incredible passion, creativity and experience to each Live Ops project. GREE values their unique approach to community which focuses on long-term engagement and value creation. In this regard, DECA Games is hands down the best choice, comments Andrew Sheppard, CEO of GREE International Entertainment. For developers or studios interested in hearing more, contact the team at. DECA Games is an indie publisher completely focus on Live operations and Games as service. We take over and reinvigorate Games as they age or when their original developer can no longer support them. Founded in 2016, DECA Games has a team of over 30 based in Berlin, San Francisco, Estonia, and Eastern Europe.

* Please keep in mind that all text is machine-generated, we do not bear any responsibility, and you should always get advice from professionals before taking any actions.

* Please keep in mind that all text is machine-generated, we do not bear any responsibility, and you should always get advice from professionals before taking any actions

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* Please keep in mind that all text is machine-generated, we do not bear any responsibility, and you should always get advice from professionals before taking any actions

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