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Monster Hunter Rise

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Last Updated: 22 October 2020

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Monster HUNTER has always been a little biased towards cat people. Games have always had Felynes: walking, talking cats who integrate into your camp doing various jobs, including invaluable support roles they perform accompanying your character on hunts. But MONSTER HUNTER RISE has go to dogs, giving players a new dog friend: Palamute. While Capcom already revealed Palamute in MONSTER HUNTER RISE reveal trailer two weeks ago, weve now learnt a bit more from talking to the development team and from deeper gameplay previews during this year's virtual Tokyo Game Show. Palamute looks to be an indispensable company that will help push forward new gameplay evolutions, including in RISE. While Palamute is a companion just like Felyne Palico's helpers, its role focuses primarily on attacking, said RISE director Yasunori Ichinose. Palico is now fully support role, helping to heal and buff hunters and place traps. Players can bring one of each, or two of one type, depending on their play style. If youre someone who gets hurt a lot, you can take two Palicoes with you, say Ichinose. Or you can decide to take two Palamutes with you because youre dog person. Pahamutes will get a full suite of craftable armor from MONSTER parts, developers confirm, continuing the tradition of amazing animal armor sets. These include weapons, which gameplay videos show them welding in their mouths. But beyond attacking, it seems like the Palamutes are hugely advantageous as players mount. They can perform many of the same actions as HUNTER can, including climbing vines. Also, riding one doesnt deplete your stamina like running does and you can even sharpen your weapons and do other tasks that would normally require standing still while on your Palamutes back. Palamutes make up only half of major pivots in movement mechanics coming to RISE. Hunters can zip up cliffs or across chasms using wirebugs, insectoids take on grappling hooks that can also ensnare monsters and extend combos in combat. Ichinose, who previously worked on MONSTER HUNTER Generations Ultimate, said games verticality and freedom of movement were something he had wanted to add as soon as he started working on RISE, which was before MONSTER HUNTER World was announce. The world has abolished map zones, thanks to the available processing power of current - generation consoles versus handheld systems. Some players have been concerned franchises ' return to handhelds would bring them back. Map remains seamless in RISE, and while Ichinose said it was difficult to achieve that on Nintendo Switch, he promised the game was able to run at 30 FPS, even with expanded maps. Monster HUNTER RISE will launch exclusively on Nintendo Switch, and Capcom say the game was designed with portability in mind, meaning it may not make its way to other platforms. Rise supports online and local multiplayer, and producer Ryoto Tsujimoto confirmed there will be additional free event content after the game release. Rise is due out on March 26 2021.

* Please keep in mind that all text is machine-generated, we do not bear any responsibility, and you should always get advice from professionals before taking any actions.

* Please keep in mind that all text is machine-generated, we do not bear any responsibility, and you should always get advice from professionals before taking any actions

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