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Heaven's Door, Green Green Grass of Home, Bohemian Rhapsody, Sethan, Nut King Call, Kraftwerk, Under WORLD, Highway Star, and Anubis are better than half your list. Ball Breaker's ability isn't really define, but just being able to counteract spacetime warping doesn't mean it is particularly strong or has any utility at all except against dimensional abilities like Love Train or WORLD, That goes for Tusk Act 4 as well, who was designed specifically as counter to D4C and would easily lose against most of Stands I List and most of ones Under it on your List. Stone Free doesn't belong anywhere near this conversation because it is state it has very little power, only being able to crush coin. Also, I have no idea why you think Metallica and Fool are noteworthy in any way. Stone Free having little power is contradictory, It has been said that its punch equals the strength of a small meteor, and meteors can destroy entire cities. Since it is a small meteor, it should at least be D / 2: Superhuman in Hierarchical system. Jotaro goes so far as to mention that he is not sure if he could beat Fool, only that uncertainty would be enough to consider him. And his sand mimicry is also a very strong skill. Metallica has invisibility hax and can kill with blow from a considerable distance. Stone Free is strong but its string ability isn't that noteworthy compared to other stands. Killer Queen needs to be in second place. Impossbile to beat BTD without Kira screwing up himself. Green, Green, Grass of Home is third place. Move Chariot Req to fourth place because MIH doesn't have defense over falling asleep. Green Day is added to 8 place. WORLD is 12 place. Oasis is 15. White Album is 16. Fill 17-20 with whatever stand you like Fool, Ball Breaker, Civil War, Notorious BIG, Crazy Diamond, Soft & Wet, Scary Monsters can be remove. Ok I just realize it is freaking impossible to scale stands, since some Stands can beat other stands, like Green Day could beat make in Heaven and Killer Queen if they get really lucky. I Love how no one is arguing against Gold Experience Requiem's spot Hell. If devs for Eyes of Heaven weren't Jotaro bias then Ger would've beat World Over Heaven, seeing as he could prevent World Over Heaven from even using it's fists in the first place. To cover it up, they nerferd Requiem, making it so it had to touch it's opponent with it's fists in order to activate Return to Zero, when in actually it has no such weakness. Not to mention, according to updated translations of Vento Aureo, GER can not only negate abilities but doesn't need to kill opponents to throw them into infinite deaths. Chariot Requiem can manipulate Stand, which means Killer Queen BTD can be manipulate. Green Green Grass of Home could also be controlled by Chariot Requiem.
Sticky Fingers is a close-range Stand whose excellent strength and speed make it suitable for direct combat. In addition, it possesses very versatile ability in the form of its zippers. Sticky Fingers' primary ability is to create zippers on any surface it touches with its fist, which it can remotely open or close at its leisure. For example, Sticky Fingers can hit a wall, unzip it to create an opening and go through it, then close the zipper. Bucciarati can even create zippers that cut through the entirety of objects, allowing him to dismantle them. With this ability, he can separate enemies into multiple pieces and even perform cutting attack by detaching something and then canceling zipper. How harmful detachment is portrayed inconsistently. When Mario Zucchero's head was remove, he was kept alive, but on the other hand, when Bucciarati himself sectioned parts of his own body into pieces, blood and oxygen could not circulate through the rest of his body as a result, slowly killing him as if his parts were actually cut off from each other. It's possible that Bucciarati has some amount of control of damage caused by this ability, as he later section Pesci in a similar way with immediately lethal effect. Inversely, Bucciarati is free to attach several things together with his zippers. It allows him to block King Crimson's arm when it impale his chest or even attach another's arm to his body. It also enables Abbacchio to heal his severed hand. Because zippers are remotely open and close, Bucciarati can take advantage of zipping itself. He can create long zippers over surfaces and control zipping to rapidly reposition himself if he holds the zipper's handle, for instance, to move down the lift shaft using a zipper to slow down his descent. Moreover, nearly cutting an object in two then rapidly closing zipper from distance creates a makeshift pincer. If Bucciarati opens a zipper inside a voluminous object, it actually doesn't show the interior of the object but a dark space in which Bucciarati can put objects like precious items to safely store or himself to hide.
The ability to blow up everything that you touch is somehow fairly underrated one in JoJo fandom, but it is exactly what makes Killer Queen one of the strongest stars in the series. Killer Queen is fairly straight forward, it is a humanoid Stand with decent combat capabilities, but where it shin is its ability to basically make anything, living or dead, into a bomb. This can be done in obvious way of just placing a bomb on somebody and blowing them up or in more creative way of creating traps out of everyday items to catch people unknowningly. That plus the ability to manually control how things can explode, like with Kira destroying everything but the hands of his victims, could also come in handy. Weakness in overall combat power do knock this Stand down a few rungs though.
When a Stand User dies, their Stand normally disappears along with them. Notorious BIG is one of the few exceptions to this rule. The power of this Stand activates only after its user dies. Once activate, it proceeds to attack anything that move. It slowly grows in size and power by devouring matter, as well as energy. Even if it is somehow reduced to pieces, it can regenerate itself from even the smallest cell. For all intents and purposes, it is virtually indestructible and cannot die. It is so powerful that even the combined efforts of Giorno Giovanna and his allies were not enough to destroy it.
Hirohiko Araki's JoJo's Bizarre Adventure is a much-love and long-running anime and manga series, starring a procession of heroes known as JoJo. From gentlemanly Jonathan Joestar to moody Jotaro Kujo to young mob boss Giorno Giovanna, these heroes also have friends by their side and many terrifying foes to face. From Part Three onward, JoJo features Stand or supernatural beings that aid their users in Battle. Stands can be tiny, huge, humanoid, or even act as clothing. Heroes and villains alike wield stands, but not all stands are created equal. Some of them are tough humanoids with incredible power, and others are creatures with creative abilities. Some can shake the world. And others are so useless or silly they feel like sheer filler. JoJo viewers will soon sort out Cream of crop from cheap monsters of week. Update April 10 2020 by Louis Kemner: World of JoJo's Bizarre Adventure is packed with fascinating villains and creative action sequences, and even if you don't count manga series, there is an impressive pantheon of fighters to be found in this Bizarre Adventure. A list of ten doesn't feel quite long enough to describe the best and worst stands around; let's expand it to fifteen, and add three more great stands and two more iffy ones to the list.
Yeah, you probably saw this coming, but come on, what other Stand could be the strongest Stand in JoJos Bizarre Adventure. For the sake of this list, you can basically include Dios World here because they are basically the exact same Stand with different skins. Either way, Star Platinum is arguably the most straight forward stand on this list. It hit are, it hit fast and it hit the right spot every time. On top of that, it can Stop Time, making it literally impossible to block any of its attacks. The only weakness that Star Platinum has is its range, which can be dealt with by either stopping Time or by using Star Finger. Could you imagine what Star Platinum Requiem would be like, let us know what you think!
King Crimson is a humanoid stand of height and build similar to Diavolo's, but tends to look much bigger and taller. Its body is covered by raise diagonal grid; save for its face, neck, shoulder guards, elbows, hands, abdomen, crotch, knees, and feet / footwear. Its eyes comprise sharp orifices of steep inward slant; from which emerge small, round eyes without sclera, with pronounced eye sockets that have the same fragment pupils that Diavolo himself has. Its crown is flat and from its forehead emerges raise level that bear smaller, oval face of the same expression. In earlier depictions, there were two raised levels. It constantly bars its teeth through small mouth. The aforementioned second face on King Crimson's forehead is named Epitaph, and is sometimes duplicate in the same position on Doppio's forehead when he is given some of King Crimson's power by Diavolo, only difference between is that two raise levels don't appear. The Epitaph presents itself as a bump on the forehead featuring eyes and mouth constantly grinding its teeth, often mimicking King Crimson's current mood and mouth movements. Its design is inspired by the character George / Kuato, from the 1990 science fiction film Total Recall W, mutated human with smaller twin brother conjoin in his belly. Befitting its name, King Crimson is depicted in all media featuring it as being primarily red, with the shade of red varying from work to work. It is depicted in all media as having lime green eyes. Its primary face and grid on its body is either white or yellow, and its metallic body parts are usually portrayed as white or silvery. King Crimson's knuckles, ankle decorations, lower back, and soles of its feet vary in color throughout its many appearances, being depicted as white, silver, gold, or emerald.
Tusk goes through four ACTS dependent on Johnnys SPIN state, and whether he possesses Saint Corpse Part. In ACT1, its small cute creature of odd proportions. It allows Johnny to shoot his fingernails like bullets and reload at rapid speed. He learn to harness this power into tracking shot. In ACT2 it gains technological aspects and resembles machine. Tusk can now shoot more proficiently, with greater accuracy and speed and tracking. In ACT3 it grows to become slightly more humanoid creature. Now, Tusk gives Johnny the ability to suck his own body into the void by shooting himself with his fingernails. This wormhole grants Johnny interdimensional travel, but it is intensive. In ACT4, attainable only through Golden SPIN, it becomes a beastly towering humanoid wall of slates and clippings, held together with motifs of stars and an awesome color palette. This final form can create infinite rotation throughout time and space, defying gravity and reason to force an endless Groundhog Day effect relative to target. Its what many of the stands of the first 6 parts were building up to, combining Bites Dust, Gold Experience Requiem, and other overpowered Stands into a fathomable assault of senses. Truly nonsensical. And I love it.
When it comes to temporal manipulation, most powerful Stand is made in Heaven from the Stone Ocean. While it lacks physical strength, it surpasses all other stands in terms of speed. With the power to manipulate the flow of time, everything around it accelerates at a rapid pace. Furthermore, it can counter the effects of Time Stop by accelerating the user's time limit. The ability to speed up the flow of time is derived from its power to control the gravitational force of the entire universe. As a result, it can move through time so fast that it creates a new universe in the process.
When keeping only canon stories of JoJos Bizarre Adventure in mind, one thing the majority of the fanbase can agree on is the fact that Giorno Giovannas Gold Experience Requiem is the strongest stand in all of the parts of JoJo combine, which makes Giorno Giovanna stronger than any protagonist or antagonist in the franchise. The reason behind that is simple-once Gold Experience Stand is pierced with mysterious Arrow, it gains powers that can defy all logic around it, no matter how powerful the opposition is. The Gold Experience Requiem can revert the state of anything to Zero, which means it can undo actions of any person or stand with ease, granting it a potentially infinite amount of power that can stop or undo any threat that can stand in its way. It can grant its enemies endless deaths as they can experience dying until the point of reaching Zero, creating a new reality where their existence is stuck in a loop. If all of that wasnt enough, general ability of Gold Experience to create and manipulate life is enhanced in Requiem form, which allows it to use it offensively as well, as displayed when it attacks Diaviolos's hand and pierces it through, but the same beam creates scorpions which proceed to attack him. This easily surpasses King Crimsons ability to Stop and Erase Time, which allows it to reset attacks of its opponents. So with the power of simply resetting and erasing everything before it even begin, trapping people in eternal death loops, and a stronger version of creating and manipulating life which can even be paired with attacks to double offense-Gold Experience Requiem is not only a ridiculously powerful Stand that can defy logic as whole, it is also strongest Stand we have see in franchise so far when it come to canon.
Diavolos Stand King Crimson is one of the strongest and deadliest Stands in JoJos Bizarre Adventure franchise, with both brute strength and ability to erase time itself. Stand is considered invincible against large number of other stands, even if particularly powerful, due to its unique ability to tamper with time that renders them useless. The brute strength of King Crimson is generally compared to the likes of Star Platinum and World, although it can be safely assumed it is not as powerful as them. But its power to tamper with time is quite unique, as it does not pause time like other stands, rather it can foresee future actions of its opponents and then erase it, with person having no memories of it occurring and they suddenly find themselves in a situation they are supposed to be in after Diavolos changes. Having an extremely deadly stand that can fight some of the most powerful offensive stands, as well as the ability to see the future of its opponents and then erase it, rewriting new versions and putting them in altered terms of events-is one of the most unique and deadly abilities in the JoJo franchise, and makes Diavolo and King Crimson one of deadliest duos you can encounter.
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